


USPP-Perm Big Savino_Reload for FSX_FINAL
    "USPP-- _Reload for FSX_V2" http://www.avsim.ru/f/fsx-scenarii-83/uspp-perm-bolshoe-savino-reload-for-fsx-v2-49266.html?action=comments&hl=

  FTX ORBX GLOBAL,  "default" World      "ORBX Glodal"

FINAL :  ,   ,       ,,  ,   (made ANRI),   , ,

   ,   .

P.S     ,  "  "    ,   FINAL      , .



: 

1   "USPP-Perm Big Savino_FINAL"  "Addon Scenery",    FSX

2  Texture :               Texture,...     "Zinertek-Ultimate Airport Environment X"          , . 

3  "Effects"    "Effects"  "Effects\texture"


4      "USPP_FTX_GLOBAL_CVX.bgl"   FTX ORBX GLOBAL
    "World"    "ORBX Glodal"   "USPP_CVX_klass_orbx.bgl"   "_Landklass_ORBX custom world texture"   "USPP-Perm Big Savino_FINAL / Scenery"       . "USPP_FTX_GLOBAL_CVX.bgl"    .

     "World" ,   "USPP_defworldtexture_CVX.bgl"   "__Landklass_default world texture"   "USPP-Perm Big Savino_FINAL / Scenery"       . "USPP_FTX_GLOBAL_CVX.bgl"    .


5  "__AFCAD_Online flight"         .

6  "Global", VEH_ParkingLot_01_lm.dds  "Global\texture"
       
veg_Broadleaf_ChestnutMaple_FA.dds
veg_Broadleaf_ChestnutMaple_HW.dds
veg_Broadleaf_CottonwoodElm_FA.dds
   "Global\texture"

7       "USPP-Perm Big Savino_FINAL\USPP_Tree_seasons"      ,  USPP_tree.bgl      "scenery" .       ""

8     :         Blue_Edge_light.fx   [Particle.0] 
Lifetime=0.00, 0.00 
Type=19 
X Scale=4.00, 4.00 
Y Scale=5.00, 5.00 
  X  Y,     fx_2.bmp  Effect/Texture

      
    ADE ( __ADE_project)    , " "  .......... :   ""  !

 3D       .      "   -  2008" Loai Hamad.






USPP-Perm Big Savino_Reload for FSX_FINAL
Further processing "USPP-Perm Big Savino_Reload for FSX_V2" http://www.avsim.ru/f/fsx-scenarii-83/uspp-perm-bolshoe-savino-reload-for-fsx-v2-49266.html?action=comments&hl=

Landklass for FTX ORBX GLOBAL, for the "default" World of textures and homemade package "ORBX Glodal"

FINAL version: Added more trees, the effect of volumetric light poles,accurately placed improved night-blue lighting effect apron, the staff, the model approach lights, some add, change

Change of seasons in vegetation, a simple system of this action.

PS In the archives of a complete version of the script, with "first time" is not necessary to download the previous version to update to FINAL version of the previous script to delete the folder, insert the new ones.



Installation:

1 Place the folder "USPP-Perm Big Savino_FINAL" in the "Addon Scenery", connect to a library of scripts FSX

2 Folder Texture: Move the replacement files slightly modified default of the building used in the script to the root folder, Texture, ... If you have the package "Zinertek-Ultimate Airport Environment X" then these two buildings is still there with a bad Paint, change boldly.

3 folder "Effects" drop effects in "Effects" and "Effects \ texture"


4 By default, the file is landklassa "USPP_FTX_GLOBAL_CVX.bgl" for textures FTX ORBX GLOBAL
If you have the "World" homemade texture pack "ORBX Glodal" then peremstitete file "USPP_CVX_klass_orbx.bgl" from the folder "_Landklass_ORBX custom world texture" folder in the "USPP-Perm Big Savino_FINAL / Scenery" for correct display landklassa this paketom.Fayl "USPP_FTX_GLOBAL_CVX.bgl" should be removed at the same time.

If you have the standard "World" texture, then peremstitete file "USPP_defworldtexture_CVX.bgl" from the folder "__Landklass_default world texture" folder in the "USPP-Perm Big Savino_FINAL / Scenery" for correct display landklassa this paketom.Fayl "USPP_FTX_GLOBAL_CVX.bgl" to be removed in the process.


Folder 5 "__AFCAD_Online flight" for online operations with the starting positions are not on the strip.

6 Folder "Global", a move VEH_ParkingLot_01_lm.dds "Global \ texture"
For those who want improved textures of vegetation used in the script
veg_Broadleaf_ChestnutMaple_FA.dds
veg_Broadleaf_ChestnutMaple_HW.dds
veg_Broadleaf_CottonwoodElm_FA.dds
Throw in the folder "Global \ texture"

7 To change the seasons trees in the folder "USPP-Perm Big Savino_FINAL \ USPP_Tree_seasons" select the appropriate folder to today's season, USPP_tree.bgl file and replace it in the folder "scenery" stsenariya.Po default in the script file is the season "summer"



In the archives of the original Poyekt ADE (folder __ ADE_project) for the possibility of further enhancement, correction "by itself" for wanting .......... For starters, this folder anywhere "set" do not!

All the 3D models used in the script is not my avtorstva.Model bus for passengers from the script "Mega sceners Zvartnots - Armenia 2008" Loai Hamada.